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Ever since OpenAI’s ChatGPT launched on November 30, 2022, it has compelled pretty much everyone to tinker around with it and regale their near and dear ones with its impressive capabilities. Around February of this year, ChatGPT set the record for being the fastest-growing consumer application in history, having reached a staggering 100 million monthly active users merely a couple of months post its launch- a resounding testimony to its efficiency at capturing imaginations at large. While admittedly generative AI tools are still at a nascent stage, the immense possibilities that they pack have urged businesses, small, medium, and large, to incorporate it into their email copywriting scheme of things.
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Reaching out to younger audiences If you want to achieve content optimization with young audiences, then it shouldn’t be too surprising that interactive content is a key component. With TikTok, Instagram, Snapchat and the like rife among the youth of today, a newspaper ad in black and white that your grandmother might have spotted when she was looking for garden center deals ain’t gonna cut it.
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Discover everything you need to know about AI in education in 2023, including tools and strategies for integrating AI in the classroom.
Via Nik Peachey, michel verstrepen
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For owners of Sinclair ZX Spectrum computers in the ‘80s, few games were more desirable than Matthew Smith’s Manic Miner. It is very much a classic and has official and unofficial ports available for just about every console and computer released since. There was even a port made for Microsoft’s Zune MP3 player. And now you can play it on an Arduino UNO thanks to Scott Porter’s custom game engine and port. Learn more / En savoir plus / Mehr erfahren: https://www.scoop.it/t/21st-century-learning-and-teaching/?&tag=ARDUINO
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In 1996, Bill Gates wrote an essay entitled “Content is King” where he stated:
“Content is where I expect much of the real money will be made on the Internet, just as it was in broadcasting.”
That maxim is as true, if not truer, today than it was in 1996. In the intervening 27 years, the internet has expanded dramatically, and we have seen the rapid growth of social media, ecommerce, and other content-focused ventures. In fact, there are now 5.1 billion internet users and over 1.8 billion website users can access. In the last decade, social media platforms and apps have rocketed in popularity across all groups in society. Smartphones have made it possible for the average person to access the web almost constantly. Learn more / En savoir plus / Mehr erfahren: https://gustmees.wordpress.com/?s=curation https://gustmees.wordpress.com/?s=blogging https://globaleducationandsocialmedia.wordpress.com/2014/01/19/pkm-personal-professional-knowledge-management/ https://www.scoop.it/topic/21st-century-learning-and-teaching/?&tag=Blogging https://www.scoop.it/topic/21st-century-learning-and-teaching/?&tag=content+marketing https://www.scoop.it/topic/21st-century-learning-and-teaching/?&tag=SEO
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What does this guidance cover?
This guidance report is relevant to the teaching of all students, within any subject area. Most of the examples included are from Key Stages 1 to 4, where the research is strongest. It introduces a simplified framework for self-regulated learning and metacognition.
In due course, we will publish a more detailed research review exploring the subject in more depth; this is an area of academic discussion that may be of interest to some teachers. Here, however, we have simplified the frameworks to allow for ease of understanding and use in real-world settings—we focus on what the evidence says about what teachers can do to develop these skills. Often the research evidence is generic and hard to interpret; by giving specific examples we have tried to bring the work alive for teachers (but this means they are less directly supported by strong evidence).
This guidance draws on a review of the evidence about self-regulated learning and metacognition led by Professor Daniel Muijs and Dr Christian Bokhove (University of Southampton). It is not a new study in itself, but rather is intended as an accessible overview of existing research with clear, actionable guidance. More information about the review and the process is at the end of the review. Some key references are included here; for those wishing to explore the subject in more depth, the forthcoming report will contain a more comprehensive reference section.
Learn more / En savoir plus / Mehr erfahren:
https://www.scoop.it/t/21st-century-learning-and-teaching/?&tag=Metacognition